Animation

Article

December 6, 2021

Animated film, or commonly abbreviated as animation, is a film that is the result of processing hand images so that they become moving images. At the beginning of his invention, animated films were made from sheets of drawing paper which were then "rotated" so that a moving image effect appeared. With the help of computers and computer graphics, making animated films is very easy and fast. In fact, recently more 3-dimensional animated films have emerged than 2-dimensional animated films. Wayang kulit is one of the oldest forms of animation in the world.[citation needed] Even when electronic and computer technology had not yet been invented, wayang kulit performances filled all the elements of animation such as screens, moving images, dialogue and musical illustrations.

Animation creation process

There are two processes for making animated films, namely conventional and digital. The conventional process really requires quite expensive funds, while the digital manufacturing process is quite light. As for improvement, the digital process is faster than the conventional process. Tom Cardon, an animator who has worked on Hercules animation, admits that computers have played a significant role. "Conventional repairs for one revision take 2 days, while digitally it only takes between 30-45 minutes." In the sound of a film can be done before or after the film is finished. Most of the dubbing is done while the film is still in progress, but sometimes, as in Japanese animation, the dubbing takes place after the film is finished.

2 Dimensional (2D) Animation

Conventional technique

The Celluloid (sometimes simply called cell) technique is a fundamental technique in the creation of classic animated films. After the image becomes a series of movements, the image will be transferred onto a transparent sheet (plastic) which is see-through/cell (cell) and colored by the Ink and Paint Department. After the film is finished, it will be recorded with a special camera, namely a multiplane camera in an all-black room. The main object that exploits the motion is created separately with a static background and foreground. Thus, the background and foreground are created only once. This method can get around the creation of too many images. Pre-production: Draft, Scenario, Character building, storyboards, early dubbing, Music and sound FX Production: Layout (Layout), Key motion (key movement / core), In Between (Image that connects the core image to another core image) Clean Up (Clean the image by tracing) Background (Background image), Celluloid (Transferred onto transparent plastic) Coloring (Coloring with ink and paint). Post-production: composites, Camera Shooting (Pictures will be taken with the camera, taking frame by frame), editing, rendering, Transfer of film into film rolls.

Digital engineering

After the development of computer technology in the 1980s, the process of making 2-dimensional animation became easier. What is very real felt is the ease in the process of making animation. For simple animation, from model design to voice-over/dubbing, this can be done using a personal computer. Any errors can be corrected quickly and changes can be made quickly. While with conventional techniques, every detail of the error sometimes has to be repeated from the beginning. The process of making digital 2D animation consists of: Pre-production: Draft, Scenario, Character building, storyboards, early dubbing, Music and sound FX Production: layouts, keymotion, In Between, backgrounds, Scanning Coloring. Post-production: composites, editing, rendering, Transferring films into various media in the form of VCD, DVD, VHS and others.

3D (3D) Animation

Three Dimensional (3D), usually used in graphics handling.

INSERT INTO `wiki_article`(`id`, `article_id`, `title`, `article`, `img_url`) VALUES ('NULL()','Animasi','Animation','Three Dimensional (3D), usually used in graphics handling.','https://upload.wikimedia.org/wikipedia/commons/e/ee/Animexample3edit.png')